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Friday, September 1 • 3:45pm - 4:45pm
Literacy and Gaming - The value of bringing play into the classroom

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The initial idea of LaG was simple: use games to bolster students' analytic and writing skills.  Once a week, a group of students and I would play curated games, then analyze and write about them.  With a minimal amount of encouragement, the students to began making connections between videogames and other works (novels, poems, etc.).  As a result, their ability to thoughtfully and meaningfully write went through the roof.  Throughout this panel, I'll share what can happen when students realize that the things they like (games) are strikingly similar to the things they don't (essays, English class, school).

avatar for Eric Guadara

Eric Guadara

The Administrator of This Facility, Dashing Cape Games
Eric Guadara has, according to LIU Post, Mastered the Art of Game Design and Development.  In 2015 he parted ways with his illustrious high school teaching career to pursue his passion for games.  Eric has written about games for seven years and was published in Carnegie Melon's academic... Read More →


Friday September 1, 2017 3:45pm - 4:45pm
Truman (40)

Attendees (5)