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Friday, September 1
 

3:45pm PDT

Literacy and Gaming - The value of bringing play into the classroom
The initial idea of LaG was simple: use games to bolster students' analytic and writing skills.  Once a week, a group of students and I would play curated games, then analyze and write about them.  With a minimal amount of encouragement, the students to began making connections between videogames and other works (novels, poems, etc.).  As a result, their ability to thoughtfully and meaningfully write went through the roof.  Throughout this panel, I'll share what can happen when students realize that the things they like (games) are strikingly similar to the things they don't (essays, English class, school).


Speakers
avatar for Eric Guadara

Eric Guadara

The Administrator of This Facility, Dashing Cape Games
Eric Guadara has been working in games since 2010.  He started out as a journalist and has been published in Well Played, an academic games journal.  Eric has been making games for two years, specializing in audio production and programming.  His notable works can be found at ... Read More →

Volunteers

Friday September 1, 2017 3:45pm - 4:45pm PDT
Truman (40)

5:00pm PDT

Intro to Sci-fi Competitive Gaming, and eSports
Panel host Dr. Joey Grandoziac of Press Start TV Radio discusses gaming on the professional circuit. Learn about upcoming Sci-fi related games, and answer the question “Should Gaming be considered a sport?”

Moderators
avatar for Joey Gawrysiak

Joey Gawrysiak

Director and Professor of Esports, Shenandoah University
Dr. Joey Gawrysiak is an Associate Professor and the Director of Sport Management in the Harry F. Byrd, Jr. School of Business at Shenandoah University. Dr. Gawrysiak's work in competitive gaming and virtual reality have been presented around the world at various conferences in both... Read More →

Speakers
avatar for Eugene Evans

Eugene Evans

Founder, Infinite Ventures
Eugene Evans has 30+ years experience in the video game industry at start-up’s and large media companies including Electronic Arts & Viacom. As a consultant he is focused on strategy, business development & marketing including mobile games, VR/AR and esports. Clients include estarz.tv... Read More →
avatar for Reza Mahmud

Reza Mahmud

"I'm an individual incredibly passionate about the Esports industry. At the University of Maryland, College Park, I was the President of the League of Legends club and studied Psychology. In addition to organizing student groups, I've been a shout caster for several Esport titles... Read More →

Volunteers

Friday September 1, 2017 5:00pm - 6:00pm PDT
Wilson BC (190)

6:15pm PDT

Insights Needed: Video Gaming & the Goldilocks Principle
Insights Needed is not just a panel, it’s a chance to talk about what makes video games engaging and how we can think about optimizing engagement from a health perspective. We need your insights to help answer questions like what makes games hard to put down and how do gamers self-regulate their playing? Are daily login rewards more motivating than streak bonuses? Does playing with friends make it easier or harder to take a break? What mechanics should developers consider to improve engagement without making players feel frustrated or burned out from playing too much? This panel is part of a research project designed to foster rational discussion and consensus about video games and health, and the best part is, the science will be done at Escape Velocity! We will analyze results of the panel during the convention and present them on Sunday for your feedback.  Join us to make your voice heard and help move the discussion forward! (Johns Hopkins Bloomberg School of Public Health study Multi-stakeholder consensus development in video game research, IRB# 6931, PI Alain Labrique, Ph.D.)

Speakers
avatar for Michelle Colder Carras

Michelle Colder Carras

Michelle is a public mental health researcher and gamer devoted to changing the public health conversation around gaming. Her work explores the boundary between healthy and problematic gaming and how gaming can help mental health. She uses fancy statistics as well as interviews to... Read More →

Volunteers

Friday September 1, 2017 6:15pm - 7:15pm PDT
Wilson BC (190)

6:15pm PDT

The (Virtually) Real Economy
Come join us for a discussion on the ways virtual reality will impact different industries and our habits as everyday people. Through entertainment, health, wellness and travel, virtual reality could revolutionize the way we live. Hear from experts and entrepreneurs in the VR/AR industry to see how they are shaping the future.

Moderators
avatar for Kimberly Hearn

Kimberly Hearn

Kimberly Hearn is a senior public policy and administration major at James Madison University. She is a fourth year member of the Honors College and Marching Royal Dukes. Outside of school, gaming is her biggest hobby and she developed an interest in virtual reality at a young ag... Read More →

Speakers
avatar for Phil Frana

Phil Frana

Associate Dean and Associate Professor, James Madison University
Philip Frana is an Associate Professor of Interdisciplinary Liberal Studies and Associate Dean of the Honors College at James Madison University (Harrisonburg VA). He is currently writing a book on the history of artificial intelligence, The Past, Present, and Future of Artificial... Read More →
avatar for Maria Schultheis

Maria Schultheis

Dept Head and Professor, Psychology Department, Drexel University
Maria Schultheis, PhD, is the Department Head for the Department of Psychology as well as a Professor with appointments in the Department of Psychology and the School of Biomedical Engineering, Science and Health Systems. Schultheis is a Clinical Neuropsychologist who received her... Read More →
avatar for Dominic Swayne

Dominic Swayne

Director, James Madison University
LTC Nick Swayne retired in December 2006 with over 26 years of service and has worked at James Madison University in a variety of positions since leaving active duty. He currently serves as the Executive Director of 4-Virginia – a formal collaboration of six Virginia universities... Read More →
avatar for Canny Weems

Canny Weems

Virtually Anywhere started in 1998 as an offshoot of a successful commercial photography studio owned and operated since 1984 by Carrington “Canny” Weems.  Mr. Weems started VA with the goal of not relying on tricky, cool “spin around” versions of his own photos, but instead... Read More →

Volunteers

Friday September 1, 2017 6:15pm - 7:15pm PDT
5 - South (250)

7:30pm PDT

Making Video Games With Little Coding
Thanks to tools like GameMaker, Stencyl, and Construct 2, anyone can make a videogame. Spreading the word and inspiring new voices in games not only diversifies the voices involved in videogames and expands the medium, but it also helps demystify the process of game creation. Without programming backgrounds, James Earl Cox III, Ben Sironko, and Blake Andrews discuss how they make games using such tools and give insight with tips and tricks to making games with little code.

Moderators
avatar for James Earl Cox III

James Earl Cox III

Digital Wizard, Seemingly Pointless
Forbes 30 Under 30 Class of 2017, James Earl Cox III completed a self-set challenge of making 100 games in 5 years. Co-founder of Seemingly Pointless, he holds a masters degree from the University of Southern California in Interactive Media and Game Design and is a Miami University... Read More →

Speakers
avatar for Blake Andrews

Blake Andrews

Blake Andrews is an artist from New York whose games are known for having uncomfortable or confusing controls, disorientating visual and audio aesthetic, and social and political subjects. Most of these games are made in software that is free, cheap, or suited towards programing education... Read More →
avatar for Ben Sironko

Ben Sironko

Ben Sironko is a game designer and programmer interested in multiplayer arcade games, experimental games, gallery games, and big games across media, especially as they fit into the idea of the New Arcade.His games have been exhibited worldwide at festivals including the IndieCade... Read More →

Volunteers

Friday September 1, 2017 7:30pm - 8:30pm PDT
5 - South (250)
 
Saturday, September 2
 

5:15pm PDT

Gamerfitness
Jog in place as if you were speedrunning through a Super Mario Game! Crouch and jump through imaginary video game scenarios as if you were Frogger! Matt Mahoney has been a fitness trainer for years and has prepared video game themed fitness events at Magfest and is excited to bring multiple levels of training to Escape Velocity 2017.

Moderators
avatar for Matt Mahoney

Matt Mahoney

Mahoney has been leading a lifestyle of gaming and fitness ever since... some analogy of a long time. A former Marine turned father, Mahoney continues a lifestyle of fitness and healthy living so he can always be present in what his children are doing. He also prides himself on being... Read More →

Volunteers

Saturday September 2, 2017 5:15pm - 6:15pm PDT
Exhibit Hall

7:30pm PDT

Alternative Sports and Gaming
Nowadays, when we hear the word game, we often think video game, especially when it comes to multiplayer Indie games. But what if I told you there are competitive Indie games that don't involve a screen? Like traditional sports, alternative sports involve multiplayer physical play. In this Alternative Sports and Gaming panel, you'll learn briefly about what alternative sports are, where you can find them, and then have the opportunity to play two: Johann Sebastian Joust and our very own Hermitug.

Speakers
avatar for Joe Cox

Joe Cox

Joe Cox is an artist, filmmaker, and game designer. He graduated Summa Cum Laude from the Ohio University Honors Tutorial College with a bachelors of science in Media Arts and Studies with a certificate in Museum Studies. He is co-founder and one-half of the media studio Seemingly... Read More →
avatar for James Earl Cox III

James Earl Cox III

Digital Wizard, Seemingly Pointless
Forbes 30 Under 30 Class of 2017, James Earl Cox III completed a self-set challenge of making 100 games in 5 years. Co-founder of Seemingly Pointless, he holds a masters degree from the University of Southern California in Interactive Media and Game Design and is a Miami University... Read More →

Volunteers

Saturday September 2, 2017 7:30pm - 8:30pm PDT
Harding (100)
 
Sunday, September 3
 

1:30pm PDT

Insights Needed Wrap-Up: Give Us Your Feedback on Video Games and Engagement Preliminary Analysis
In Friday’s session here at Escape Velocity we talked about what makes video games engaging and how we can think about optimizing engagement from a health perspective.  At this session we will present our preliminary results and ask for feedback on our analysis from all who attend. Did we capture the main ideas? Are there important points that we need to bring out further? The session is not limited to those who attended Friday; everyone is welcome to provide feedback and help us learn!  (Johns Hopkins Bloomberg School of Public Health study Multi-stakeholder consensus development in video game research, IRB# 6931, PI Alain Labrique, Ph.D.)

Moderators
avatar for Michelle Colder Carras

Michelle Colder Carras

Michelle is a public mental health researcher and gamer devoted to changing the public health conversation around gaming. Her work explores the boundary between healthy and problematic gaming and how gaming can help mental health. She uses fancy statistics as well as interviews to... Read More →

Volunteers

Sunday September 3, 2017 1:30pm - 2:30pm PDT
Hoover (100)
 


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